[π§βπ»] Life RPG - Planning: Until an Amateur Developer Builds βLife RPG,β a Service with 1 Million Monthly Users (Fictional Interview)
β¨ Gemini 2.5 Proβs Summary γ
This is a fictional interview written while imagining myself five years later as the CEO of βiruri,β the company that successfully built the βLife RPGβ platform service.
- Original: http://blog.naver.com/hyeogikarp/223919298351
- Naver publish time: 2025/07/02 15:36 KST
- Original category: Planning Log
Original
This is a fictional interview written while imagining myself five years later as the CEO of βiruri,β the company that successfully built the βLife RPGβ platform service.
Now there is a service you cannot leave out when talking about βgrowth.β It is βLife RPG.β In just four years after launch, it surpassed 1 million monthly active users(MAU), turning peopleβs daily lives into a βgame.β
βLife RPGβ is not a simple to-do list or habit app. It is a huge platform that converts all user activities - exercise, study, work, even rest - into data and shows them as levels and stats. At its center is a unique app ecosystem called the βLife Store.β
Today, we met IngHyukKing, the founder of βiruri,β who created this innovative platform. Surprisingly, he was not a developer with a flashy career. His beginning was as an βamateur developer with no experience.β We asked him about the journey and philosophy through which he turned the lives of 1 million users into a game stage.
Q. Hello, CEO. Please introduce yourself first.
Hello. I am IngHyukKing, CEO of βiruriβ and a βroutine system designerβ who wants to make reality the greatest game. I create and operate βLife RPG,β a platform that gamifies the userβs entire life.
Q. βLife RPGβ has now become a cultural phenomenon. Did you imagine and prepare this huge platform carefully from the beginning?
Yes, that is right. βLife RPGβ was not a service born by coincidence. As a βroutine system designer,β I dug for a long time into the question, βCan we overcome the limits of willpower through systems?β In that process I concluded that gamification was the core, and from the beginning I imagined not a simple app, but a huge platform called a βlife operating systemβ that covers all of life. Only after researching countless materials and establishing the philosophy of the system could I finally take the first step.
Q. Then what role did the early app βOharu(Today?)β play?
βOharuβ was the first prototype for implementing the huge worldview called βLife RPG,β and a tool for validating the core hypothesis. It was meant to test the hypothesis, βDo people really feel fun when their effort accumulates as data?β Through βOharu,β I directly confirmed that users were excited by records and growth, and based on that data, I gained confidence in developing the bigger vision: the βLife RPGβ platform.
Q. I understand this was the challenge of an βamateur developer with no experience.β The development process must not have been easy.
That is right. I am not someone who formally learned coding. So my role was closer to βsystem designerβ than βcoder.β
Instead, I actively received help from AI. With AI like Gemini, I constantly talked through the system logic and architecture and refined the design, and for actual code implementation I proceeded with help from AI coding tools like Copilot. I was the architect who clearly drew βwhat kind of house to build,β and AI was the capable construction team laying bricks based on my design.
Q. As the service grew, what was the biggest crisis?
It started when users passed 10,000. The βamateurβ code I had made alone quickly hit its limits. Servers kept going down, and bug reports and CS inquiries poured in from everywhere. I had named it grandly βLife RPG,β but it felt like my own life had become an RPG full of bugs.
βCan I handle this?β I worried every night. But when users sent messages like, βThanks to this app, I started studying again,β and βI found joy in exercising,β I could not give up. That was when I first found colleagues who would share the vision with me, redesigned the system from the beginning, and formed the current βiruriβ team.
Q. The core philosophy of βLife RPGβ is βgamification.β Could you explain this more?
Yes. I do not think gamification is simply a reward or ranking system. The core is this.
-
Willpower is energy that gets consumed.
-
Willpower can be increased through training like a muscle.
-
If you feel βfunβ in the process, willpower consumption decreases.
Every feature of βLife RPGβ is based on this philosophy. A representative example is the βtwo-track systemβ appearing in βOharu(Today?),β our platformβs main app. Users first find daily stability by clearing βsurvival quests(to-do track),β and based on that stability, they challenge βgrowth quests(goal track)β and taste accomplishment. The system first relieves stress from urgent tasks and creates the βmental roomβ to focus on important tasks.
Q. The ecosystem model called βLife Storeβ is very unique.
Right. I cannot make every element of life myself. βLife Storeβ is the app store of βLife RPG.β Developers in various fields such as exercise, study, reading, and meditation can create and upload apps linked to our central DB.
Users can choose and install apps that match their lifestyle, and developers can create new businesses on top of our platform. βiruriβ plays the role of laying the board so this ecosystem runs well.
Q. What are the dreams of βiruriβ and βLife RPGβ going forward?
The ultimate dream is to create a world where the data accumulated on the platform becomes proof of qualification in the real world.
For example, if you get a driverβs license and register it, an official βdrivableβ badge is attached to your avatar. If you achieve coding skill level 50 inside βLife RPG,β an βiruri certificateβ is issued and can be attached to your resume. I want to make a society where process data containing a personβs effort is recognized as much as, or even more than, result-based diplomas or certificates.
Q. Lastly, is there anything you want to say to people who are just starting out, like your past self?
I want to tell them it is okay not to be an expert. I was the same. I think the most important thing is sincerity in trying to solve βmy own problem.β If you make what is truly inconvenient for you and what you truly want, somewhere in the world there are definitely people with the same problem as you.
Think of your life as one great game. Countless failures are not bugs. They are only quests for becoming stronger. Your βLife RPGβ has only just begun.
We at βiruriβ want to accompany you on that long journey. Even great quests that look impossible alone can surely be achieved together.

Leave a comment